free Computer Graphics eBooks

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Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2017 release) choose Adobe Illustrator CC Classroom in a Book (2017 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in Illustrator. Build a strong foundation for working with Adobe... more...
This introductory textbook provides students with a system-level perspective and the tools they need to understand, analyze and design digital systems. Going beyond the design of simple combinational and sequential modules, it shows how such modules are used to build complete systems, reflecting real-world digital design. All the essential topics are covered, including design and analysis of combinational and sequential modules, as well as system... more...
Photographer and digital imaging expert Martin Evening's guiding philosophy when editing images is to ask, “What is the point? Does what I am doing enhance the picture, or is it just artifice for artifice’s sake?” In Lightroom Transformations, Martin applies this approach to a broad collection of images, showing you how to turn ordinary-looking photos into hero shots—without using fancy montage techniques or wacky effects.... more...
Blender is a free and open source graphics program for computer modeling and animation. It contains all the tools necessary for creating models and scenes that may be made into still images or animated movies. Like its predecessors, the third edition of The Complete Guide to Blender Graphics: Computer Modeling and Animation provides a single, comprehensive, up-to-date source for using Blender. It introduces the Blender features with... more...
Pixologic ZBrush 4R7: A Comprehensive Guide textbook covers all features of ZBrush 4R7 in a simple, lucid, and comprehensive manner. The ZBrush 4R7 book gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been added. This tool is used to re-create a new polygonal mesh with a controlled flow of polygonal... more...
In December 2012, the exuberant video "Gangnam Style" became the first YouTube clip to be viewed more than one billion times. Thousands of its viewers responded by creating and posting their own variations of the video--"Mitt Romney Style," "NASA Johnson Style," "Egyptian Style," and many others. "Gangnam Style" (and its attendant parodies, imitations, and derivations) is one of the most famous examples of an Internet meme: a piece of... more...
As much as we need computer graphics to generate artificial images (e.g., alien weapons, talking hamsters), we also need digital models of real-world objects for a variety of applications (e.g., digitized cities for online maps, food for commercials, planes for film stunts, cars for virtual reality). This book presents the state-of-the-art research into how complex, real-world scenes are digitized to create realistic virtual worlds. It... more...
The latest edition of Juvinall/Marshek's Fundamentals of Machine Component Design focuses on sound problem solving strategies and skills needed to navigate through large amounts of information.  Revisions in the text include coverage of Fatigue in addition to a continued concentration on the fundamentals of component design.  Several other new features include new learning objectives added at the beginning... more...
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillset About This Book Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5 Features recipes for both 2D and 3D games Provides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders,... more...
Page: 1-10 results of 6114